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You can use money wisely / by Connie Colwell Miller ; illustrated by Victoria Assanelli.

Miller, Connie Colwell, 1976- (author.). Assanelli, Victoria, 1984- (illustrator.). Miller, Connie Colwell, 1976- Making good choices. (Added Author). Amicus Illustrated. (Added Author). Amicus (Firm : Mankato, Minn.) (Added Author).

Available copies

  • 1 of 1 copy available at Bibliomation. (Show)
  • 1 of 1 copy available at Beacon Falls Public Library.
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Beacon Falls Public Library J 332.4 MIL (Text to phone) 33120146654154 Juvenile Nonfiction Available -

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Content descriptions

Summary, etc.:
"In this illustrated choose-your-own-ending picture book, Miles must choose between spending his hard-earned money on small items right away and saving up for a more expensive video game that he really wants. Readers make choices for Miles and read what happens next, with each story path leading to different consequences. Includes four different endings and discussion questions"-- Provided by publisher.
Target Audience Note:
Ages 6-9 years Amicus.
Grades 2-3 Amicus.
Subject: Money.
Plot-your-own stories.
Illustrated children's books.
Saving and investment.
Budgets, Personal.
Genre: Choose-your-own stories.
Picture books.
Readers (Publications)

Syndetic Solutions - BookList Review for ISBN Number 9781681519883
You Can Use Money Wisely: Spend or Save?
You Can Use Money Wisely: Spend or Save?
by Colwell Miller, Connie
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BookList Review

You Can Use Money Wisely: Spend or Save?


From Booklist, Copyright (c) American Library Association. Used with permission.

Rather than admonishing children to "do the right thing" or offering a number of virtuous role models, books in the Making Good Choices series (4 new titles) tell stories that let readers make decisions that lead to varied endings. Each path chosen leads to a different page number, but many readers will want to go back and explore the other options as well. Though the preferred choice may be obvious, the writing is even-handed in that each outcome reflects the logical consequences of choosing a particular course of action. In You Can Use Money Wisely, Miles has earned $30 pet sitting and plans to buy a video game, but he's tempted by a tee shirt, trading cards, and candy. Clearly illustrated with colorful, digital artwork, this series encourages children to consider possible outcomes before making decisions.

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